package com.sangachy.stg.desktop;

import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.sangachy.stg.Game;
import com.sangachy.stg.Test;

public class STGDesktop {
        public static void main (String[] args) {
        	// The "false" means we aren't using OpenGL ES 2.0 (we will use 1.0/1.1).
        	new LwjglApplication(new Game(), "Game", 1200, 700, false);
        }
}